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Teach Yourself Java
by Joseph O`Neil
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495.00
Your Price :
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445.50
10
Build your own classes, interfaces, and packages
Use streams for input and output
Design multi-threaded programs
Construct client/server software
Apply the delegation event model
Create user interfaces with the awt and Swing classes
About the Author
Joseph O`Neil (Middletown,NJ) works at AT&T Laboratories in New Jersey and uses Java to build prototypes of new communications services.
Table of Contents
Fundamentals.
Using Classes and Methods
Introducing Java`s Control Statements.
More About Control Statements and Operators.
Creating Classes.
Inheritance.
Interfaces and Packages.
Options.
Multithreaded Programming.
Introducing the Java Class Libraries.
Input and Output.
Networking.
Applets.
An Introduction to Event Handling.
The Abstract Window To isbn
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