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  Ivor Horton`s Beginning Visual C++ 2013
 

Ivor Horton`S Beginning Visual C++ 2013

by Ivor Horton

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  This book is the latest edition of the bestselling book on the C++ language and visual C++. Ivor Horton has a loyal following who love his approach to teaching programming languages. In this book, Horton repeats the formula that made the current edition so popular, he provides a comprehensive introduction to both the standard C++ language and to visual C++. The book has been thoroughly updated (about 30 percent) for the 2013 release. This book shows novice C++ programmers how to build real-world applications using visual C++. No previous programming experience is required. The author uses numerous step-by-step programming examples to guide readers through the ins and outs of C++ development. The author fully covers new features of this significant 2013 release, including:
C++ language and library changes supported under Visual Studio 2013:

Delegating constructors (supported in preview)
Explicit conversion operators (supported in preview)
rvalue/lvalue reference casts (supported in preview)
Raw string literals (supported in preview)
Initializer lists and uniform initialization (supported in preview)
Variadic templates (supported in preview)
Default function template arguments (supported in preview)
And more

IDE-specific changes:

Editor options for C++ code formatting
Just my code support for C++ debugging
C++ auto-completion feature

In addition, the following are supported in the VS 2013 RTM:

C++ 11 rvalue/lvalue casting rules
Alias templates.
Defaulted functions
Deleted functions
Non-static data member initializers

Plus support for new C++ 14 STL feature

Table of Contents

Chapter 1: Programming with Visual C++

Learning with Visual C++
Writing C++ Applications
Learning Desktop Applications Programming
The Integrated Development Environment
The Integrated Development Environment
Using the IDE
Summary

Chapter 2: Data, Variables and Calculations

The Structure of a C++ Program
Defining Variables
Fundamental Data Types
Basic Input/output Operations
Calculating in C++
Type Conversion and Casting
The Auto Keyword
Discovering Types
The Bitwise Operators
Introducing Lvalues and Rvalues
Understanding Storage Duration and Scope
Variables with Specific Sets of Values
Namespaces
Summary

Chapter 3: Decisions and Loops

Repeating a Block of Statements
Summary

Chapter 4: Arrays, Strings and Pointers

Handling Multiple Data Values of the Same Type
Working with C - Style Strings
Indirect Data Access
Dynamic Memory Allocation
Using References
Library Functions for Strings
Summary

Chapter 5: Introducing Structure into Your Programs

Understanding Functions
Passing Arguments to a Function
Returning Values from a Function
Returning a Pointer
Recursive Function Calls
Summary

Chapter 5: Introducing Structure into Your Programs

Understanding Functions
Passing Arguments to a Function
Returning Values from a Function
Returning a Pointer
Recursive Function Calls
Summary

Chapter 7: Defining Your Own Data Types

The Structure in C++
Types, Objects, Classes and Instances
Understanding Classes
Class Constructors
Private Members of a Class
The Pointer this
Const Objects
Arrays of Objects
Static Members of a Class
Pointers and References to Objects
Summary

Chapter 8: More on Classes

Class Destructors
Implementing a Copy Constructor
Operator Overloading
The Object Copying Problem
Default Class Members
Class Templates
Perfect Forwarding
Default Arguments for Template Parameters
Aliases for Class Templates
Template Specialization
Using Classes
Organizing Your Program Code
Library Classes for Strings
Summary

Chapter 9: Class Inheritance and Virtual Functions

Object - Oriented Programming Basics
Inheritance in Classes
Access Control Under Inheritance
The Copy Constructor in a Derived Class
Preventing Class Derivation
Class Members as Friends
Virtual Functions
Casting Between Class Types
Summary

Chapter 10: The Standard Template Library

What is the Standard Template Library?
Smart Pointers
Algorithms
Function Objects in the STL
Function Adapters
The Range of STL Containers
Sequence Containers
Associative Containers
More on Iterators
More on Function Objects
More on Algorithms
Type Traits and Static Assertions
Lambda Expressions
Summary

Chapter 11: Windows Programming Concepts

Windows Programming Basics
The Structure of a Windows Program
The Microsoft Foundation Classes
Summary

Chapter 12: Windows Programming with the Microsoft Foundation Classes (Mf C)

The Mfc Document/View Concept
Creating Mfc Applications
Summary

Chapter 13: Working with Menus and Toolbars

Communicating with Windows
Extending the Sketcher Program
Elements of a Menu
Adding Menu Message Handlers
Adding Toolbar Buttons
Summary

Chapter 14: Drawing in a Window

Basics of Drawing in a Window
The Mfc Drawing Mechanism
Drawing Graphics in Practice
Programming for the Mouse
Drawing a Sketch
Summary

Chapter 15: Improving the View

Sketcher Limitations
Improving the View
Deleting and Moving Elements
Implementing a Context Menu
Identifying an Element Under the Cursor
Dealing with Masked Elements
Summary

Chapter 16: Working with Dialogs and Controls

Understanding Dialogs
Understanding Controls
Creating a Dialog Resource
Programming for a Dialog
Supporting the Dialog Controls
Completing Dialog Operations
Using a Spin Button Control
Using the Scale Factor
Working with Status Bars
The C-string Class
Using an Edit Box Control
Summary

Chapter 17: Storing and Printing Documents

Understanding Serialization
Applying Serialization
Exercising Serialization
Printing a Document
Implementing Multipage Printing
Summary

Chapter 18: Programming for Windows 8

Windows Store Applications
Developing Windows Store Apps
Windows Runtime Concepts
C++ Component Extensions (C++/C)
The Extensible Application Mark-up Language (Calm)
Creating a Windows Store App
Scaling Ui Elements
Transitions
Summary
Index ISBN - 9788126550371
 


Pages : 956
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