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Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple solutions to commonly occurring design problems. These 23 patterns, previously undocumented, allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves.
The authors begin by describing what patterns are and how they can help you design object-oriented software. They go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can use them to solve your design problems most efficiently.
Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes the code that demonstrates how it may be implemented in object-oriented programming languages like C++ or Smalltalk. Salient Features
Dozens of figures and tables that simplify and illuminate key concepts 50% more “field-tested” homework problems Keyword lists, recommended readings, and glossary
ISBN - 9788131769461
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Pages : 416
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