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This comprehensive introduction to programming with Java provides readers with an easy-to-understand, in-depth treatment of Java. Programming with Java: A Multimedia Approach uses multimedia-based programs as a means of instruction. The reader will learn Java using programs that draw graphics and images, perform animation, read and play audio files, display video, and more. Unlike the conventional approach of using a console output in programs, this text utilizes a multimedia approach right from the start, creating examples that are imaginative and interesting. The author carefully explains both basic and advanced concepts by providing simple frameworks that the reader can use to write programs. With a focus on hands-on learning, a large project is developed incrementally in relevant chapters to help explain new concepts as well as demonstrate how these concepts relate to previously discussed material. Programming with Java: A Multimedia Approach covers topics such as Java 2D classes, user-defined classes, inheritance, interfaces, exception handling, GUI Programming, generics and collections, multithreaded programming, and more. Key features: • Provides clear explanations for a reader with no prior programming experience. • Several projects are developed to help the reader learn how to use Java for real- world problem solving applications in fields such as engineering, business, and science. • Provides critical thinking questions and end-of-chapter exercises that contain both console-based and graphics-based programming problems. • Instructor resources, including solutions to the exercises, a Test Bank, PowerPoint lecture outlines, and program source code, are available for adopting instructors. • The accompanying CD-ROM contains source code, video, audio, and image files from the text, as well as links to download Apple® QuickTime® and Java Platform, Standard Edition.
ISBN - 9789380853512
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Pages : 724
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