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3D Game Programming With Directx
by Mahendra Pilania
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3D Game Programming With DirectX is written in an informally interactive way for beginner to intermediate level game programmersand it teaches, DirectX 9 programming with VC++; creating complete 2D and 3Dgames; math and physics used in games; 3D special effects programming (sky,water, explosions, etc.); input programming (including action mapping); music andsound effect programming. The accompanying CD provides, DirectX softwaredevelopment kit; sourcecodes of some professional games; WAVE & MIDI file collection for audioeffects and music; 3D models and texture collection; demo games; graphics and sound tools;and advanced articles on gaming physics.ISBN 8180140318
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