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Game Cultures
by Jonathan Dovey,Helen W. Kennedy
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This book introduces the critical concepts and debates that are shaping the emerging field of game
studies. Exploring games in the context of cultural studies and media studies, it analyses computer
games as the most popular contemporary form of new media production and consumption.
The book:
4 Argues for the centrality of play in redefining reading, consuming and creating culture
4 Offers detailed research into the political economy of games to generate a model of new media
production
4 Examines the dynamics of power in relation to both the production and consumption of
computer games
This is key reading for students, academics and industry practitioners in the fields of cultural
studies, new media, media studies and game studies, as well as human-computer interaction and
cyberculture.
ISBN-9780071074377
Pages : 184
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